AI Insights · Timothy · July 2024
Q2 2024: Top 5 Trivia Games Performance on Unified Platform
An overview of how the top five trivia games fared in the second quarter of 2024 on the unified platform, showcasing the trends in downloads, revenue, and weekly active users.
Sensor Tower's latest data provides an interesting look into the performance of the top five trivia games on the unified platform during the second quarter of 2024.
QuizzLand. Quiz & Trivia game saw a fluctuation in weekly revenue, peaking at $98K in the first week of April and then dipping to $58K in mid-May, before slightly rebounding to $79K by the end of June. Downloads had a high point of 5.6M at the end of May, but overall showed a downward trend, ending at 3.9M. Weekly active users started at 33.4M but decreased to 25.3M by the quarter's close.
Triviador experienced its highest revenue at $674K in mid-April, but it generally showed a declining trend, finishing the quarter at $506K. The game's downloads started at 4.4M and followed a downward trajectory to 2.5M. Active users mirrored this pattern, starting at 13.9M and decreasing to 9.9M.
Kahoot! Play & Create Quizzes had a strong start with $1.1M in revenue, but there was a noticeable drop to $481K in early May, with a slight recovery to $626K by the end of June. Downloads peaked at 4.1M in mid-April but saw a significant drop to 784K by the quarter's end. Weekly active users saw an initial increase to 19.7M, followed by a decrease to 11.7M.
Akinator had an inconsistent revenue stream, with several weeks at $0, and other weeks peaking at $44K. Downloads started at 2.6M but decreased to 1.7M, while weekly active users declined from 11.5M to 8.8M.
Kids Educational Game 5, with no revenue reported, showed an upward trend in downloads from 119K to 1.6M. Weekly active users mirrored this positive trend, starting at 1.2M and growing to 4.4M.
For a deeper dive into the data and more insights, Sensor Tower is the go-to resource for understanding app performance trends.